Lorcana: Ursula’s Return Spoilers and Card List
Here’s every Ursula’s Return spoiler revealed so far!
If you’ve been a fan of these card lists from last sets, you’ll be glad to know that this Ursula’s Return card list will also include a review of each and every card.
A few details on the set:
Release date: May 17, 2024
Cards in the main set: 204
Ursula’s Return Spoilers – latest cards revealed May 3, 2024
See the latest Ursula’s Return spoilers in the gallery below and scroll down for the complete list to date and commentary on each card!
Amber cards
Mirabel Madrigal – Gift of the Family 18/204
Although we are a long ways away from seeing the enchanted rares from this set, my money would be on getting one of Mirabel. She’s the star of Encanto, after all. Gameplay-wise, her ability isn’t that crazy, but it certainly means you can build a deck around Madrigal characters (the starter deck coming out in Ursula’s Return probably plays on this mechanic).
Daisy Duck – Lovely Lady 6/204
Daisy Duck may not look like a lot here, but don’t be fooled. One-cost characters can be quite effective when they have three will power.
Felix Madrigal – Fun-Loving Family Man 9/204
Mirabel Madrigal – Prophecy Finder 19/204
Despite being the hero of her own story, neither of the Mirabel cards revealed thus far seem to possess very strong capabilities.
Record Player 32/204
Perhaps aggro decks will once again rule the Lorcana format? This card could give them a huge boost by making it harder for your opponent’s to take out weak characters while simultaneously making Stitch – Rockstar stronger.
Sign the Scroll 30/204
This is an interesting card that could play well into the Amber/Emerald discard deck strategy that was pretty popular up until this last set. Giving your opponent an impossible choice (discarding a card or giving away free lore) is something very much inline with Ursula.
Ariel – Singing Mermaid 3/204
We’ve never seen a character with more than a Singer 5 ability. Ariel being four-cost but having a Singer 7 ability must be the strongest Singer to date. And while Singing for 7 would be scary enough on its own, given the new Sing Together mechanic introduced by Lorcana in set four, the implications of this particular card just got a whole lot scarier.
Ursula – Eric’s Bride 24/204
This Ursula card displays the new alternate Shift ability that enables her to be played by discarding a card from your hand as opposed to just paying the cost from your Inkwell. This card would make an excellent addition to a discard deck. However, her Shift ability is just a inhibiting as it is helpful. Sure, you may not have to spend Ink to play her, but if you don’t happen to have a song card in hand you can’t play her, either.
I think less competitive decks will try and run this Floodborn Ursula, but she probably won’t be much of a mainstay in competitive decks.
Lost In The Woods 29/204
Aggro decks – those that look to gain 20 lore as quickly as possible – have been less popular in a control focused meta. That being said, Lost in the Woods could be a strong addition to Amber Ink decks that could use it to stay alive longer, and quest lore faster.
Look at this Family 28/204
Despite being a cool concept, this card has a pretty high cost for an effect that’s only slightly better than the popular “Be Our Guest” card from The First Chapter.
Amethyst cards
Yen Sid – Powerful Sorcerer 223/204
This Legendary rare looks different than your typical card because it will be included in the brand new Illumineer’s Quest game – a new and collaborative format being released in Ursula’s Return. Apart from its looks, the card is super strong, giving more credence yet to the Magic Broom deck.
Bruno Madrigal – Out of the Shadows 38/204
Bruno Madrigal is certainly an interesting inclusion in this set that’s bringing Encanto characters into the fold. Apart from being depicted promenintly in the trailer for Lorcana’s Fourth Set, Bruno’s ability is a little underwhelming with plenty of other, better cards achieving the same sort of thing.
Luisa Madrigal – Magically Strong One 47/204
Luisa Madrigal is a strong rush character – the strongest yet to be introduced to Amethyst. I’m excited about this card – it could have a similar capability as Maui – Hero of All to dish out some crazy damage to Locations or other pesky cards your opponent has in play.
Dolores Madrigal – Easy Listener 41/204
Dolores Madrigal is pretty cool, giving your Madrigal-themed deck an inherent draw support.
Triton’s Trident | Item 66/204
Are you ready to be completely and totally…underwhelmed? That’s at least the emotion Lorcana fans are expressing online after this particular reveal. Triton’s Trident has been teased for some time, but now that it’s hear, many of us (myself included) had hoped the ability might be a little more powerful than this. Still, granting every character boosted strength based on your card count is cool.
Ursula – Sea Witch Queen 58/204
Given the set is named after her, you would expect a lot out of Ursula. And this card certainly does not disappoint. Three lore value, and a beefy 7 will power make Ursula good as is. But, of course, that’s not where her power stops. She also has an ability that causes your opponent to be unable to exert characters to sing songs – one of the strongest mechanics in the game.
Mystical Rose 64/204
How could you not like an iconic item like the Mystical Rose from Beauty and the Beast? However, there’s not currently an amazing application for this card where gaining two lore would be so amazing. Are we perhaps going to get a new purple Beast? If so, you could pair this potential beast with the existing Belle from Sapphire.
I suppose we will just have to wait at the edge of our seats and find out!
Second Star to the Right 61/204
Second Star to the Right is the single strongest draw card other than A Whole New World to be revealed yet. Of course, you will need an impressive 10 cost to sing this card. How prohibitive will that be? I personally would be willing to pay it to avoid some of the adverse effects that can accompany A Whole New World (like allowing them to draw into a Be Prepared).
Flotsam & Jetsam – Entangling Eels 44/204
Flotsom & Jetsam have yet to be given a really meta-relevant card, and this one isn’t it. Although it boasts the alternate shift mechanic, letting you discard cards to play it, that’s not enough to make this otherwise bland card playable. And that’s a shame, especially given the fact it’s a Floodborn. I would have expected something slightly more exciting.
Isabela Madrigal – Golden Child 45/204
This Isabela Madrigal – Golden Child card is very intriguing. Being Evasive with an ability that grants her extra lore value that bumps her up to four lore is strong. However, it comes with the catch that other characters can’t quest. One interesting use case for this card would be in the Sapphire/Amethyst deck. You could pair her with Lucky Dime to gain that lore without having to quest her, or quest her. Either way, I think some interesting decks will come out of playing this particular card.
Casa Madrigal – Casita 67/204
The Encanto theming is strong in this set, and the card Casa Madrigal is no exception. That being said, this card’s actually not all that good. It’s will power isn’t quite high enough to put it out of harms way from popular threats in the game (Maui) and you have to have a character here to gain lore. Forbidden Mountain is a better option if you want a low cost location.
Pepa Madrigal – Weather Maker – 53/204
Pepa has a decent ability. But I’d rather play Elsa – Spirit of Winter despite her higher cost.
Camilo Madrigal – Prankster 40/204
Camilo has a versatile ability that lets you grant strength or extra lore depending on the situation you find yourself in. While that’s pretty handy, neither is strong enough to justify the four-cost of this character.
Elsa – Storm Chaser 42/204
Elsa – Storm Chaser is not a bad card. She can grant rush and challenger +2 to any character on the board which is a handy double effect in the game right now. The most immediate use case here would be to quickly and reliably take out locations with a lot of cards. However, given she isn’t Inkable, I doubt she will see much play. Awesome artwork, though!
Ursula’s Lair – Eye of the Storm 68/204
In case you were wondering if Ursula-themed decks were going to be a thing in this set – they of course are. That being said, this location doesn’t quite have what it would need to be relevant. Still, a great option for those wanting to build an Ursula deck!
Tick-Tock – Ever-Present Pursuer 56/204
Despite it’s relatively high Ink cost and low lore value, I actually like this card. It’s got an incredibly beefy health stat and Evasive, meaning that against many decks it’s just going to stick around.
Ruby cards
Mulan – Elite Archer 224/204
Say whaaat? A Floodborn Mulan? That in itself is pretty epic (and surely we’ll get an enchanted Mulan as well). However, that’s not all to be excited about here. Ruby is getting a pretty powerful damage spreading character here with an ability even stronger than Steel’s Tinker Bell Giant Fairy.
Goofy – Super Goof 107/204
Goofy looks super good – he’s got Rush and you gain lore just for challenging a character? Count me in!
Mulan – Enemy of Entanglement 115/204
While this Mulan card may not be the strongest card in the world on her own, she’s excellent shift material for the very powerful Floodborn Mulan revealed in this set.
Fa Zhou – Father of Mulan 105/204
-
Fa Zhou – Mulan’s Father2 Cost | Ruby | CharacterStrength 0 | Willpower 4 | Lore 1Storyborn · Mentor
WAR WOUND: This character can’t challenge.
HEAD OF FAMILY: Ready chosen character named Mulan. They can’t quest for the rest of the turn.“I’m ready to serve the Emperor.“
While it’s cool to get another card reveal (Ursula’s Return spoilers have been few and far between this season), this particular card isn’t likely to have a huge impact on the game. Still, people wanting to build Mulan theme decks will be happy to get their hands on this particular two-cost character.
A Pirate’s Life 128/204
A six-cost song that causes your opponent to lose two lore and you to gain two lore. Interesting. I don’t think this card will see play as lore-losing cards tend not to be very popular right now. But you never know!
Imperial Proclamation 131/204
This is a very, very, very good card, giving Lantern-like abilities to Ruby decks. I can defintely see this card seeing play to deadly effect, making it even easier for powerful cards like Madam Medusa or Lady Tremaine come out a turn earlier. In the popular Amber/Ruby Mufasa deck, it can be combined with cards like Lantern, Pluto and Doc to further accelerate the rate at which you can play characters.
Sisu – Emboldened Warrior 124/204
Sisu is a pretty solid card, granted extra strength for cards in your opponent’s hand while also getting access to a lot of lore. This could be an interesting early game tech for Ruby decks that otherwise like to have more cards than their opponent’s.
Khan – Beloved Steed 110/204
Looking for a vanilla card featuring a sidekick to Mulan? Look no further than Khan!
Li Zhang – Valorous General 112/204
This Li Zhang card looks cool but doesn’t offer a lot of added value to existing decks in the meta.
Be King Undisputed 129/204
This card reminds me of Down the Rabbit Hole from Rise of the Floodborn if you remember that card, except for one strong difference – it’s a song. I really like this card, and can see it being played if characters with Ward become too prominent. This affords the same workaround that Lady Tremaine does, making your opponent chose the character and not you.
Snuggly Duckling – Disreputable Pub 135/204
This is a cool card but I don’t see it fitting in great with Ruby’s typical strategy. Ruby decks want to just clear the board so they can dominate in the late game. I don’t think most Ruby players are going to care if they gain lore while challenging. That being said, in decks that are themed around loring/challenging like with Shere Khan, this could be an interesting addition.
Steel cards
Ariel – Sonic Warrior 175/204
It’s about time we got a Floodborn Ariel. It doesn’t hurt that’s she’s pretty crazy strong. I could see this card pairing well with the existing Beast – Relentless deck that’s popular in the Lorcana meta.
Captain Hook
This vanilla Captain Hook has a strong strength stat but otherwise is not particularly remarkable (despite having some really stellar artwork that would look right at home in The Pirates of the Caribbean ride.
Mickey Mouse – Playful Sorcerer 225/204
All I can say when I see this card is…heck yes! My broom deck just got an even bigger buff! Dealing damage equal to the amount of Broom characters you have in play is no joke, and Mickey has a lot going for it apart. He’s got Shift, solid Lore, and Resist +1? Things seem to be getting serious for me and my fellow Broom deck enthusiasts.
Luisa Madrigal – Rock of the Family 184/204
Luisa Madrigal is a relatively vanilla card that won’t see much play. But fans of Luisa will certainly be glad to have her in their collection!
Alaadin – Brave Rescuer 171/204
For a Floodborn Aladdin this card is a little disappointing. We already have a card with a similar ability from Into the Inklands (Wildcat) and while it sees some play, it’s relatively niche.
RLS Legacy Canon 202/204
The ability to deal 2 damage to a character or Location each turn is pretty powerful. However, it comes at a high cost that will put it out of reach for most decks, requiring you to pay two Ink and discard a card.
The Wall – Border Fortress 203/204
If you like Mulan a lot you might really like Ursula’s Return. There are plenty of Mulan cards in this set, and some are better than others. This one is one of those that is less strong. With no lore gained passively, few will actually run this card in their deck.
Ling and Chi-Fu
I’m going to cheat a little here and cover these two cards together because my feeling about them is relatively similar. While it’s cool they hail from Mulan, I see little reason to play these vanilla cards unless you really want a Mulan-themed deck.
Chi–Fu – Imperial Advisor 177/204
Unlike the other two cards above, Chi-Fu is actually surprisingly good, complete with an “Overly Cautious” unique ability that grants him two additional lore for a total of three lore. For a three cost character that’s pretty impressive!
The Mob Song 198/204
The Mob Song does some serious damage, but you’ll need a combined total of ten cost in characters to sing it. Still, that’s pretty reasonable given this songs effectiveness, and means you could likely clear the board with just two five cost characters in play to sing it!
Rajah – Royal Protector 192/204
Rajah has an interesting ability that prevents most opponent’s from challenging him, but that’s not really intriguing enough for you to stop and consider implementing this card into your strategy with plenty of other, better options out there.
Sapphire Cards
Rapunzel – Appreciative Artist 153/204
Apart from being a gorgeous card, this Rapunzel looks really promising. She benefits from having Pascal in play, gaining Ward, and has three lore. I’d include this princess in my deck!
Anna – Braving the Storm 137/204
Finally it looks like we might be getting a playable Anna character. The cover of the Sapphire/Steel starter deck teases a potential Floodborn Anna. Meanwhile, this two-cost Anna is pretty solid. She’s got four will power and an ability that pretty easily gives her an extra lore value.
Hans – Noble Scoundrel 146/204
With these two Frozen characters (Hans and Anna) it seems that the typing/classification game is getting more real. Anna gains a lore value for having a hero in play, while Hans grants you a lore for having a Princess or Queen in play. I think this card is pretty cool and I’d certainly include it in my Frozen themed deck!
Flounder – Collector’s Champion 144/204
Flounder has quite the following among Lorcana players. And while his fandom might make this particular card popular, right now there seems to be a limited use case to justify adding this flounder to your deck.
Great Stone Dragon 167/204
Great Stone Dragon adds additional versatility to Sapphire’s already strong Inking skillset. Only this time, you can Ink cards from your discard. This is pretty strong – until now you’ve mostly had to Ink your resources. However, most decks don’t have cards targeting characters in the discard yet, meaning they’re not really part of your resources the way the cards in your hand or in your deck are.
Dang Hu – Talon Chief 142/204
Dang Hu is a Villain-centric character that probably won’t see a ton of play outside of casual theme decks.
Olaf – Carrot Enthusiast 149/204
Lorcana seems to be taking a different approach to Floodborn characters in Ursula’s Return. While before the Floodborn status was mostly reserved to really powerful characters with some serious abilities, the new shift mechanic seems to have brought with it a host of less powerful Floodborn characters. Olaf – Carrot Enthusiast is one of those. While granting strength is okay, it’s a relatively niche ability that will only pay off in very specific decks.
Ariel – Treasure Collector 139/204
This Ariel might be one of the strongest cards to come out of Ursula’s return so far. She brings to mind Belle – Strange But Special from The First Chapter who has seen a ton of play. However, this Ariel is easier to use as long as you have an item deck. Not to mention she’s got Ward.
It seems pretty clear that Item decks are going to grow in versatility beyond just what we see in the current meta once Ursula’s Return hits shelves.
Emerald Cards
Pegasus – Gift for Hercules (84/204)
Getting a one-cost Evasive character is pretty cool. Also, Pegasus is the first Emerald card to be revealed from Ursula’s Return. I can’t help but think there are some cool combos in the works here, and can’t wait for what else will come out in this set to compliment Pegasus!
We Don’t Talk About Bruno 97/204
Is it safe to say we can now talk about Bruno? This card is very strong – a Sudden Chill, Mother Knows Best and more packaged into one five-cost Inkable song card. The best thing about this card is that it discards a card at random (is that a first for Lorcana?), making this card all the more powerful.
It looks like discard decks won’t be going anywhere after set four!
Ursula’s Garden – Full of the Unfortunate 102/204
Ursula’s Garden is a pretty cool location card that I can see getting some decent play in Emerald decks thanks largely to its seven will power stat. That puts it out of reach of Maui – Hero to All. While the “Abandon Hope” ability is undoubtedly strong, it’s likely going to just be icing on the cake for most players glad to just have a location card that might stick around for a few turns.
Signed Contract 99/204
This Emerald Signed contract card is pretty cool. However, it is undeniably a bit niche. If you expect to play against, for example, Steelsong, you’ll be loving all the free cards. Many decks (most, in fact) play considerably fewer song cards however, making it less likely you’ll actually see the benefit of this cards inclusion.