The 5 Best Disney Lorcana Decks Right Now (2025)

What are the best Lorcana meta decks right now?

The Disney Lorcana metagame has taken a dramatic turn after Ravensburger announced their first ever full ban on cards, that being on both Flaversham and Fortisphere. Although Flaversham has been part of the game since Rise of the Floodborn, ultimately the ban was necessary for the health of the game. Before the ban, Sapphire was everywhere, and utterly dominate in the meta. Now, however, the game looks much more diverse. And as most TCG players know, a diverse meta is usually a fun meta.

Below, we’ll be taking a look at what the strongest Lorcana decks are now after the first ever full card ban.

#1 Amber/Steel “Steelsong” is the best Lorcana deck

I remember the days when Steelsong virtually steamrolled the meta with its combination of unmatched draw support and powerful songs. However, in recent formats the deck has lost a fair amount of play share due to Ruby/Sapphire’s utter dominance. Steelsong does not go well into that deck as dealing a ton of damage isn’t enough to stop a deck that’s pure card removal. That being said, with Sapphire decks taking a significant hit, Amber/Steel can once again perform at the highest level.

Today, Steelsong is just a really well-rounded deck with all of the tools you could dream of in a Lorcana deck. It’s got powerful shifting capabilities, early game questing power, unmatched “Singer” characters and more.

If you’re looking for a deck that’s challenging, powerful, and complete with an answer for just about any scenario, you simply can’t go wrong with Steelsong.

#2 Amethyst/Steel Bounce

Surprise surprise: with Ruby/Sapphire largely out of the game, Steel decks are on the rise. Amethyst/Steel Bounce has been a solid workaround to the control-heavy meta for a many sets now.

The deck currently combines two of the game’s strongest mechanics: Amethyst’s powerful Bounce package with Steel’s unmatched songs. Lorcana has become a very fast game as of late, and Amethyst/Steel is really good at gaining lore outside of simple questing. Playing cards like “The White Rose” and “Merlin Goat” give you a huge leg-up on the competition, letting you gain a ton of lore in a turn even before you’ve started questing with characters.

Interesting enough, this deck doesn’t need A Whole New World the way Amber/Steel does because of how much inherent draw you get via bouncing cards like Merlin Rabbit or singing Friends on the Other Side.

#3 Sapphire/Amethyst “Blurple”

Blurple

Not to sound cliche, but I was playing Sapphire/Amethyst before it was cool. Back in those days, this deck was essentially seen as a meme – something a diehard group of Lorcana players repped more for fun than to seriously compete.

That’s all changed now and Blurple is one of the stongest Lorcana decks. It was doing well before the ban, seeing a sizeable playshare at the Lorcana North American Championships. After the ban, it’s the preferred way to play Sapphire. Afterall, Blurple does fine without being item specific, while this version of the deck does run Pawpsicle to leverage early game draw and Belle to get that free character play.

It’s not dominating the meta the way Ruby/Sapphire once did, but it is holding its own in the current format.

#4 Ruby/Amethyst Bounce Control

Who said Ruby/Amethyst was down for the count? The deck that won the North American Championships in Disneyland certainly doesn’t want to go easily into the night and is putting up a solid fight in set seven’s meta. Again, this deck is working the same as it always has, leveraging effective when played effects via Merlin Rabbit and Merlin Goat to keep your draw going strong while devastating your opponent via Ruby’s powerful cards.

This deck does include some solid new cards from the latest set, and one of those is the Dual-Ink Hades.

At six-cost Uninkable, this guy’s actually pretty solid, and his ability that lets you banish a three-cost character or less is highly relevant in the aggressive meta we find ourselves in. He pairs particularly well with the Belle Floodborn character who has become a popular choice in Amethyst decks. Use this Hades to deal damage to your own character, and then play Belle to move that damage around strategically.

Apart from Hades, the other card included in this deck that really stands out is the latest Queen character to make her way into the game.

This Queen Character lets you gain lore pretty quickly, and also could be used as a solid counter to Ruby/Sapphire decks that love to get items into the discard. It’s a solid, meta-relavent choice to include in your Ruby/Amethyst Bounce Control deck and certainly helps this classic deck feel current.

Clearly, this deck isn’t ready to go anywhere and I wouldn’t be at all surprised to see it continue to perform well in the format.

#5 Emerald/Steel Discard

The most glaring fear many players had with the news of Ruby/Sapphire leaving the game was that discard decks would once again dominate the game. However, that fear was clearly over-the-top as discard is relegated to a healthy play share percentage in the current meta.

This deck totally works the way we’ve seen Emerald/Steel decks work in the past with actually very little variation. We’re still using Prince John to gain additional upside from discarding your opponent’s hand. Really, the only net new tool at your disposal in this deck list is the Dual-Ink Pete character.

Since you’re going to be playing three-cost Pete anyways to shut off action cards, why not pay four Ink to Shift him into this Space Pirate Pete?

For the most part, Pete Space Pirate is just here to prevent your opponent from exerting to sing songs, making it a particularly strong counter to Amber/Steel and some Sapphire/Steel decks. However, you can also grant some added resist to Smee. While that’s not reason enough to field this card alone, don’t ignore it as it could help keep your two-cost pirate quester alive longer.


As you can see, massively impacted the meta. The end result, however, was a much more diverse playing field. It feels like this is how Lorcana was really meant to be played, and shows a positive trend for a game with plenty of horsepower to drive it into the coming years and many more sets.

A special thank you to my friends at InkDecks.com for the meta data I built this list from!

Joseph Anderson

About the Author: Joseph is the founder of JosephWriterAnderson.com. You can learn more about him on the about page.

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