The 11 Best Disney Lorcana Meta Decks Right Now

In this list of the best Disney Lorcana decks, we’re going to be focusing on the top tier decks in the Disney Lorcana metagame.

This list is compiled from the results of large in person tournaments, as well as based on data gathered from online matches where thousands of games are played.

The Disney Lorcana TCG meta is constantly evolving, so check back often as we make updates to this page frequently.

Disney Lorcana Best Decks Tier List – April 25, 2024

  • S tier includes the best of the best Lorcana decks, proven by data from online play and wins at major events.

  • A Tier are very strong decks that require a little more luck/skill to compete well, but can still compete with S tier decks for tournaments.

  • B Tier are decks that can do well in certain circumstances but require good matchups and/or high level of skill to win.

11. Amethyst/Steel Aggro

  • 4 Maleficent - Sorceress

    4 Maleficent - Biding Her Time

    4 Mr. Smee - Bumbling Mate

    3 Friends on the Other Side

    4 Olaf - Friendly Snowman

    4 Befuddle

    4 Chernabog's Followers - Creatures of Evil

    4 Strength of a Raging Fire

    4 Madam Mim - Snake

    3 Hercules - True Hero

    4 Merlin - Goat

    4 The Prince - Never Gives Up

    4 Merlin - Rabbit

    4 Madam Mim - Fox

    2 Arthur - Wizard's Apprentice

    1 The Sorcerer's Spellbook

    3 Pinocchio - Star Attraction

Aggro decks are usually among the more affordable options out there, and this particular one is among the best. Zach Bivens piloted this powerhouse deck to a top place finish at a major tournament. Use high questing characters like Maleficent and Pinochio to gain lore quickly, then protect them with your Madam Mim bounce characters and bodyguards. This deck also has several options available to keep your opponent at bay including four copies of both Befuddle and Strength of a Raging Fire.

When to use it

Aggro is strong against control decks, and particularly strong against Ruby/Sapphire. Where it has trouble standing up, however, is against decks like Steelsong which can outmatch you and decimate your board of weaker characters.

10. Ruby/Sapphire Pawpsicle Control

  • 4 Be Prepared

    2 Sumerian Talisman

    2 Maui's Fish Hook

    1 Gramma Tala - Keeper of Ancient Stories

    2 Tamatoa - So Shiny!

    1 Hades - Infernal Schemer

    4 Maui - Hero to All

    3 Motunui - Island Paradise

    4 HeiHei - Accidental Explorer

    4 Develop Your Brain

    4 Fishbone Quill

    4 Maleficent - Monstrous Dragon

    4 McDuck Manor - Scrooge's Mansion

    2 Stitch - Little Rocket

    3 Madame Medusa - The Boss

    4 Gaston - Intellectual Powerhouse

    4 Pawpsicle

    4 Hiram Flaversham - Toymaker

    2 Jim Hawkins - Space Traveler

    2 Queen of Hearts - Impulsive Ruler

Those playing during the early days of the Rise of the Floodborn season will remember when everyone was playing the Ruby/Sapphire Pawpsicle Control Deck. New support for Ruby and some powerful new options for Sapphire, however, have caused many to regain hope in their favorite Ink combo. Today, you’ll see a lot of decks running the Ruby/Sapphire combo online and even topping major tournaments.

McDuck Manor

It might seem a little funny to have McDuck Manor listed as the key card of this deck, but it’s actually deceptively strong in this deck. While your opponent is forced to reckon with everything else this deck throws its ways, Ruby/Sapphire can relax on two passive lore every turn. It doesn’t hurt, either, that McDuck Manor has an insane will power stat, making it a chore to take out for many decks.

Ruby/Sapphire strengths and weaknesses

Ruby/Sapphire ramps more quickly than just about any deck, is great at building up cards in the hand, and can remove cards from the board like nobody’s business. It’s not weak against much except aggro decks that are able to race to 20 lore before the late game advantage kicks in.

9. Tiana Aggro

Tiana Aggro

Deck credits to Jake Phinney

  • 4 Rapunzel - Gifted with Healing

    4 Lilo - Making a Wish

    4 Simba - Protective Cub

    1 Smash

    2 Donald Duck - Musketeer

    4 The Queen - Commanding Presence

    4 Cinderella - Ballroom Sensation

    4 Strength of a Raging Fire

    4 Mufasa - Betrayed Leader

    4 The Queen - Regal Monarch

    3 Doc - Leader of the Seven Dwarfs

    4 Hercules - True Hero

    4 The Huntsman - Reluctant Enforcer

    2 Beast - Selfless Protector

    4 Tiana - Celebrating Princess

    4 The Prince - Never Gives Up

    4 Let the Storm Rage On

Tiana Aggro is a deck that really should have been thought of much earlier than it did. In fact, it didn’t start gaining popularity until relatively late in the Rise of the Floodborn season. Tiana is, after all, the single hard counter against the overwhelmingly powerful and popular Be Prepared song card, and this deck plays into her strengths perfectly.

After Into the Inklands, Tiana Aggro is still very much a competitively viable deck, being bolstered by the indelibly powerful Baloo bodyguard character, and The Bare Necessities to ensure your opponent really is shut down when it comes to unwanted song cards being used against you.

With a range of bodyguard characters to protect your high questing characters, and plenty of draw support (that doesn’t rely on A Whole New World, keeping your hand relatively minimal), this aggro deck is the ideal blend of powerful low cost questers and beefy defenders.

And as if all of that weren’t enough, Mufasa – Betrayed Leader is included here. Although this deck isn’t built around him the way other top Lorcana meta decks are, this deck saw great success at a large tournament running four copies of him, enabling you to play characters for free in a pinch.

Key card: Tiana – Celebrating Princess

Tiana is mostly in this deck because of her “What You Give is What You Get” ability that handily blocks your opponent from playing songs or actions. This is helpful against a wide range of decks, and gives considerable added protection to your characters. However, she’s a powerful character even beyond that, with a solid lore value and the impressive Resist +2 keyword ability, giving her added protection from damage.

Strengths and weaknesses

Tiana’s ability is a double-edged sword, shutting down your opponents’ strongest plays while also only working when you have no cards in your hand. This means you need to look for advantage on the field and not in your hand.

8. Jafar Amethyst/Steel Control

  • 2 The Queen's Castle - Mirror Chamber

    2 Maleficent - Sorceress

    4 Jafar - Striking Illusionist

    3 And Then Along Came Zeus

    3 Yzma - Scary Beyond All Reason

    4 Captain Hook - Forceful Duelist

    4 Friends on the Other Side

    2 Elsa - Spirit of Winter

    4 A Whole New World

    2 Tinker Bell - Tiny Tactician

    3 Grab Your Sword

    3 Robin Hood - Beloved Outlaw

    2 Jafar - Keeper of Secrets

    3 Blue Fairy - Rewarding Good Deeds

    4 Tinker Bell - Giant Fairy

    3 Jafar - Dreadnought

    4 Robin Hood - Champion of Sherwood

    4 Jafar - Royal Vizier

    4 Beast - Tragic Hero

Amethyst and Steel may be the pairing Ravensburger chose to base their Rise of the Floodborn starter deck on, but it also makes for a powerful competitive deck when upgraded.

Amethyst/Steel emerged as a powerhouse control deck towards the middle of the Rise of the Floodborn season. Now, with into the Inklands in full swing, it’s quite clear that this Ink combo is far from being past its prime.

What I particularly like about this deck list is its versatile use of Floodborn characters combined with the massively underrated Blue Fairy for added draw support. Thanks to this powerful draw engine, as you continue to dominate the board with powerful card removal, you gain lore passively thanks to Jafar Illusionist’s ability.

It’s the ideal depiction of what Jafar’s ability can do passively while still playing into the tried-and-true power of a Amethyst/Steel control deck.

Key Card: Jafar – Striking Illusionist

While this deck has an incredible range of stars, Jafar is undoubtedly its leading man, granting you lore passively in tandem with this deck’s first rate card removal and control.

Strengths and weaknesses

Jafar’s biggest strength is that he can gain lore quickly. However, as many top Lorcana players have come to realize, it’s often better to use a deck with many paths to victory than those that have just one. It takes a lot to get the Jafar combo off, and by then you might have already fallen too far behind.

7. Emerald/Steel Discard

Emerald/Steel Bucky

Deck credit – Zach Bivens – 1st Place

  • 3 Kit Cloudkicker - Tough Guy

    3 Strike A Good Match

    4 And Then Along Came Zeus

    2 Beast - Relentless

    3 A Whole New World

    4 Robin Hood - Beloved Outlaw

    2 Grab Your Sword

    4 Strength of a Raging Fire

    4 Tinker Bell - Giant Fairy

    4 Bucky - Squirrel Squeak Tutor

    4 Jafar - Dreadnought

    3 Morph - Space Goo

    4 Ursula - Deceiver of All

    4 Robin Hood - Champion of Sherwood

    4 Ursula - Deceiver

    4 Beast - Tragic Hero

    4 Let the Storm Rage On

While there are many creative and fun ways to build a powerful Emerald/Steel deck, this one is pretty interesting thanks to its focus on discarding your opponent’s hand while dominating the board.

While the discard element of this deck is fare more subtle than it was in The Rise of the Floodborn, this deck has plenty going for it, leveraging the powerful Beast – Relentless combo that is devastating the meta right now.

Meanwhile, powerful steel characters, songs and actions dominates the field through the strategic use of key cards like And Along Came Zeus and Grab Your Sword.

If all of that weren’t enough to get you interested in playing this deck, you can also take advantage of one of the strongest cards in the game right now: Ursula – Deceiver of All to sing your favorite songs twice and dish out double the damage.

Key Card: Beast Relentless

Strengths and Weaknesses

Emerald/Steel’s biggest advantage is against the ever popular Ruby/Amethyst deck where it can control the pace of play quite predictably. Where it falters, however, is against Ruby/Sapphire and its relentless draw support and late game power.

Against Stelsong it goes even, does decently well against Sapphire/Steel, and dominates aggro.

6. Mufasa Roulette Deck

  • 4 Rapunzel - Gifted with Healing

    4 Minnie Mouse - Always Classy

    3 Prince Eric - Expert Helmsman

    4 Maui - Hero to All

    3 Hydra - Deadly Serpent

    4 Stitch - Carefree Surfer

    4 Simba - Protective Cub

    3 Maleficent - Monstrous Dragon

    4 Stitch - Rock Star

    3 Stitch - New Dog

    4 Minnie Mouse - Stylish Surfer

    4 Mufasa - Betrayed Leader

    4 Mother Gothel - Withered and Wicked

    4 Doc - Leader of the Seven Dwarfs

    4 Teeth and Ambitions

    4 Lady Tremaine - Imperious Queen

Mufasa Roulette is once again the preferred way to play the Amber/Ruby strategy. This deck focuses on characters and only runs four song cards – Teeth and Ambitions. The main strategy of this deck is to keep your opponent off balance with strong challenging characters while getting ready to start playing big characters for free using Mufasa’s Betrayed Leader ability.

How good is this deck? Well it took second at a massive 200+ person tournament lately, showing just how relevant Mufasa is even after Into the Inklands.

5. Sapphire/Amethyst Ramp Control

  • 1 Gramma Tala - Keeper of Ancient Stories

    4 Rafiki - Mystical Fighter

    3 Hades - Infernal Schemer

    4 Yzma - Scary Beyond All Reason

    3 One Jump Ahead

    2 Elsa - Spirit of Winter

    4 Friends on the Other Side

    2 McDuck Manor - Scrooge's Mansion

    4 Chernabog's Followers - Creatures of Evil

    4 Mickey Mouse - Detective

    2 Madam Mim - Purple Dragon

    1 Pinocchio - Talkative Puppet

    4 Madam Mim - Snake

    4 Merlin - Goat

    2 Merlin - Crab

    4 Merlin - Rabbit

    4 Cogsworth - Grandfather Clock

    4 Madam Mim - Fox

    4 Cruella De Vil - Fashionable Cruiser

There’s a lot to be said about pairing Sapphire’s powerful ramp capabilities with the sheer all-around power of Amethyst. Up until Into the Inklands, however, a real powerhouse Sapphire/Amethyst deck didn’t exist. With a strong track record of online play and a recent win at a large in-card tournament, however, Sapphire/Amethyst has further cemented itself as a viable archetype in the Lorcana metagame.

What makes this deck stand out among Sapphire decks is that it doesn’t rely on items to get cards into the Inkwell. Instead, it relies almost solely on its characters – running over fifty of them in total. These characters like Mickey Mouse – Detective can help accelerate Ink while also taking advantage of unique abilities like Cogsworth Unwind – granting added resist to many characters.

Strengths and Weaknesses

Much like it’s Ruby/Amethyst counterpart, Sapphire/Amethyst is a well-rounded deck, with the only main threat out there being hyper aggro. With hyper aggro not played often, however, it can do well against just about any meta deck out there right now.

4. Amber/Steel “Steelsong”

  • 3 Rapunzel - Gifted with Healing

    4 Mr. Smee - Bumbling Mate

    4 And Then Along Came Zeus

    4 A Whole New World

    4 The Bayou - Mysterious Swamp

    2 Be Our Guest

    4 Ariel - Spectacular Singer

    4 Robin Hood - Beloved Outlaw

    2 Grab Your Sword

    4 The Queen - Commanding Presence

    4 Cinderella - Ballroom Sensation

    4 Strength of a Raging Fire

    4 The Queen - Regal Monarch

    4 Robin Hood - Champion of Sherwood

    1 World's Greatest Criminal Mind

    1 Cinderella - Stouthearted

    3 Let the Storm Rage On

    4 Sleepy's Flute

Amber/Steel has been a top contender for the best Lorcana deck since the release of The First Chapter. Today, it’s still quite strong, with multiple variants performing well at the top levels of competition. Of the many Amber/Steel decks out there, however, perhaps none is more powerful than the Steelsong with Lanterns.

Following Into the Inklands, much of this deck looks the same with some notable changes. An increased focus on versatility is, of course, present in this deck in the form of And Along Came Zeus. With so many decks running locations, decks that use Steel as one of their ink combinations can gain a competitive advantage thanks to a card that dishes out five damage to either characters or locations.

Meanwhile, this deck also benefits from the phenomenal Robin Hood – Champion of Sherwood, capable of stomping rivals and gaining you precious lore.

Key Card: Cinderella – Stouthearted

Cinderella – Stouthearted gives Amber/Steel a powerful character capable of dominating the board. Her resist +2 makes her difficult to defeat, while her ability combines well with this deck’s song focus to enable you to quickly wipe out opponents.

Strengths and Weaknesses

Steelsong’s greatest strength lies in its ability to come out the gate blazing, quickly getting set up with powerful characters while denying your opponent the ability to set up their board. Against control oriented decks it has less to do as they tend to play less characters early on, and has a slight disadvantage against Steel/Sapphire as that deck plays Cogsworth to grant resist.

Still, it’s one of the most popular decks in the meta right now and a deadly deck if it opens with a Cinderella or a turn two Shift into Queen – Commanding Presence.

3. Emerald/Amethyst Bounce Tempo

Emerald/Amethyst Bounce

1st place Battle Bear by Artabax

  • 4 The Queen's Castle - Mirror Chamber

    4 Kit Cloudkicker - Tough Guy

    3 Rafiki - Mystical Fighter

    1 Yzma - Scary Beyond All Reason

    4 Friends on the Other Side

    2 Genie - On the Job

    4 Flynn Rider - Charming Rogue

    4 Mother Knows Best

    2 Chernabog's Followers - Creatures of Evil

    2 Madam Mim - Snake

    3 Tinker Bell - Most Helpful

    4 Cursed Merfolk - Ursula's Handiwork

    4 Merlin - Goat

    3 Merlin - Crab

    4 Ursula - Deceiver of All

    4 Ursula - Deceiver

    4 Merlin - Rabbit

    4 Madam Mim - Fox

After the first major tournament at Battle Bear, it seems clear that there is a new best Lorcana meta deck, and it’s Emerald/Amethyst. It’s kind of crazy to think that a deck that has been largely on the fringes since The First Chapter would come back with such a bang to offset the previous Lorcana world champion: Ruby/Amethyst.

However, we shouldn’t be too surprised to see this happen. Emerald had a huge boost in Into the Inklands with a lot of hyper powerful cards. Indeed, many of the best Into the Inklands cards appeared in the Emerald Ink type, giving any deck that runs this ink a leg up on the competition.

Resting somewhere between an aggro and midrange deck, this tempo deck focuses on keeping your opponent offset by returning cards to the hand or deck, while powerful challenging cards like Rafiki also hamper your opponent’s momentum.

Meanwhile, this deck features several strong discard cards like Ursula – Deceiver to keep your opponent from playing powerful songs and provides plenty of draw support via cards like The Queen’s Castle.

Key card: Ursula – Deceiver of All

Key card: Ursula – Deceiver of All

While there are many strong cards in Into the Inklands, perhaps none has more potential than Ursula – Deceiver of All. Her ability to sing a song twice has a myriad of use cases. In this deck, it’s most helpful with Mother Knows Best, enabling you to effectively bounce two characters back into their opponent’s hand, or with Friends on the Other Side to draw additional cards.

Strengths and Weaknesses

Emerald/Amtethyst’s biggest strength is throwing off your opponent’s momentum and establishing yours. It does this better than any deck out there except for Steelsong, and yet has plenty of options to delay your opponent to the point of card fatigue.

However, once your opponent goes too wide with many characters on the board, Emerald/Amethyst can quickly fall behind.

2. Ruby/Amethyst Bounce Control

  • 4 Be Prepared

    2 The Queen's Castle - Mirror Chamber

    2 Minnie Mouse - Always Classy

    2 Maleficent - Sorceress

    4 Rafiki - Mystical Fighter

    4 Maui - Hero to All

    2 Yzma - Scary Beyond All Reason

    4 Friends on the Other Side

    2 Olaf - Friendly Snowman

    4 Minnie Mouse - Stylish Surfer

    3 Pinocchio - Talkative Puppet

    4 Madam Mim - Snake

    4 Merlin - Goat

    3 Merlin - Crab

    4 Merlin - Rabbit

    3 Lady Tremaine - Imperious Queen

    4 Madam Mim - Fox

    1 The Sorcerer's Spellbook

    4 Kuzco - Wanted Llama

The Amethyst/Ruby combo has proven itself to be one of the most elite decks in all of Disney Lorcana since the beginning.

We mention in our Ink rankings that Amethyst is all around a powerful ink type. It has everything you want from a strong Ink, including draw support, board control, early game questing ability and late game powerhouse cards.

When you combine it with the raw power of Ruby, magical things can happen.

This deck leverages some of the tried and true mechanics of previous Amethyst/Ruby decks while bolstering it with interplay from the powerful Madam Mim/Merlin bounce combos and a new location focused strategy that together are excellent for draw support, gaining lore, and taking out enemies.

When to play it

Ruby/Amethyst is probably the most well-rounded deck right now, with a fair shot against just about every other top-tier deck out there. It’s biggest weakness is against Emerald/Steel Discard as it doesn’t have a ton of inherent draw support. But against aggro is fairs better than other popular control decks thanks to its early game challenge capabilities. The versatility of this deck is what makes it still one of the most popular decks in Lorcana today.

1. Sapphire/Steel Ramp

  • 2 Lucky Dime

    2 Rise of the Titans

    4 Mr. Smee - Bumbling Mate

    2 And Then Along Came Zeus

    1 Let It Go

    4 Captain Hook - Forceful Duelist

    4 A Whole New World

    4 Develop Your Brain

    4 Fishbone Quill

    4 McDuck Manor - Scrooge's Mansion

    3 Mickey Mouse - Detective

    3 Grab Your Sword

    3 Gaston - Intellectual Powerhouse

    4 Pawpsicle

    4 Hiram Flaversham - Toymaker

    4 Tinker Bell - Giant Fairy

    4 Beast - Tragic Hero

    4 Cogsworth - Grandfather Clock

As many top Lorcana players are realizing, Sapphire is an incredibly strong Ink type. Combined with Steel, it has a strong footing in the current meta. Sapphire does an excellent job of building up resources in the Inkwell and hand while Steel keeps your also keeps your hand full with A Whole New World while whittling away your opponent with annoyingly effective cards like Draw Your Sword and Tinker Bell – Giant Fairy.

Rise of the Floodborn introduced many cards that massively bolster this deck, making it incredibly powerful – cards like Cogsworth – Grandfather Clock and the Flaversham/Pawpsicle draw engine. Into the Inklands has given it further effectiveness via location demolishing songs and actions like And Along Came Zeus and Rise of the Titans.

Key Card: Beast – Tragic Hero

Beast – Tragic Hero is a cornerstone for this powerful Sapphire/Steel deck, granting you extra draw support and acting as a powerful challenger when necessary.

Strengths and Weaknesses

While Steel/Sapphire doesn’t have the early game dominance that Steelsong has, it makes up for this in quick ramping ability and late game power. Having access to Lucky Dime can be a huge differentiator, and granting Resist via Cogsworth makes this deck hard to contend with. That being said, Resist isn’t much use against powerful control decks, so it can be outmatched when playing against them.

Joseph Anderson

About the Author: Joseph is the founder of JosephWriterAnderson.com. You can learn more about him on the about page.

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